AI Insights · Timothy · January 2024
Top 5 Match 3 Games in Sweden Q4 2023
Explore the performance of the top 5 Match 3 games in Sweden during Q4 2023, including downloads, revenue, and weekly active users trends.
In Q4 2023, the top 5 Match 3 games in Sweden showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared during the quarter.
Royal Match from Dream Games experienced a consistent increase in revenue, peaking at $118K in the last week of December. Downloads saw a significant rise towards the end of the quarter, reaching 12K in the week of December 25. Weekly active users also showed a steady growth, climaxing at 96K in the same week.
Fishdom by Playrix maintained a stable revenue stream, with a notable peak at $49K in the final week of December. Downloads saw a remarkable spike in early November, hitting 12K in the week of November 13. Weekly active users exhibited a gradual increase, peaking at 34K in the last week of December.
Juicy Merge - Melon Game from MagicLab showed a unique trend with a large initial surge in downloads, reaching 18K in the week of November 6, followed by a decline, ending the quarter with 2.5K downloads. Revenue remained modest throughout the quarter, peaking at $278 in early November. Weekly active users saw a similar trend, peaking at 22K in the second week and then stabilizing around 8K towards the end of December.
QSWatermelon : Monkey Land had a notable increase in downloads early in the quarter, with 7.8K in the week of October 23. However, downloads gradually decreased, ending at 1.8K in the last week of December. Weekly active users showed a consistent rise, peaking at 27K in late November before slightly declining to 22K by the end of December.
Travel Town - Merge Adventure from Magmatic Games Ltd saw a steady revenue increase, reaching $68K in the week of November 20 and maintaining around $67K towards the end of December. Downloads were relatively stable with a slight increase in mid-October, peaking at 5.5K. Weekly active users remained fairly consistent throughout the quarter, peaking at 44K in late October.
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